Finally got light rays that can be seen.  Had to use the light ray material on a cone.  Using a conical spotlight would not work. 

Bryce crashed and I lost the first try at this - Note to self... save often and use incremental file names. 

Need to work on a bunch of stuff -

Second try -

Final version.  Wall texture by jba (hard to see at this size, but looks nice).  Used a different floor texture.  Added more stuff.

File size 32MB,  Render time little over an hour.