
Finally got light rays that can be seen. Had to use the light ray
material on a cone. Using a conical spotlight would not work.
Bryce crashed and I lost the first try at this - Note to self... save often and use
incremental file names.
Need to work on a bunch of stuff -
- Material for wall has to change (not sure what that triangle is in the
upper right corner).
- Floor texture may or may not change.
- Outside the window will be something.
- Clouds and atmosphere needs work. Want it a bit darker in the room.
- Add more stuff to attic. Chair in place to see if room height is OK.
May raise the roof.

Second try -
- Light bulb is going.
- Need to work on the light more
- Still don't like the wall texture.
- Work on sky - I want a darker more gloomy atmosphere.

Final version. Wall texture by jba (hard to see at this size, but looks
nice). Used a different floor texture. Added more stuff.
File size 32MB, Render time little over an hour.